Mapname:      Torpedo Alley II
Author:       Elessar
E-mail:       n-oder@usa.net
ICQ:          2558681
Web Site:     http://battletech.gamestats.com
Map Type:     Lusch World, River
Mapsize:      4X10
Memory:       16Mb
Players:      2
Uncompressed: 1,321 KB
Compressed:   1,321 KB
Editor(s):    TAMME

Description:
  Fight in the twisting Torpedo Alley River.

Installation:
  If you obtained this map as .ufo-file:
  Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
  
  If you obtained this map as .tnt- and .ota-file:
  Make a subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into it.
  
  When selecting skirmish/mutilplayer maps, this map should be available. 

Remarks:
  This map is the way I intended for Torpedo Alley v1.0 to look, but at the time Lusch World
  wasn't around. This map is not a replacement for the original Torpedo Alley, it is a 
  totally new entity, it just has the same name.

  If you've played the original, you'll notice that this map is similar to the original, but
  is now 4X10, instead of 3X10, there are underwater metal deposits, there are cliff sections
  on the two main islands, the penisulas are longer, and various other improvements and 
  tweaks.

  All height data was left untouched, so the Commander will look like he's rappeling up and 
  down the cliff sides. :)